Monday, 16 November 2009
New footage 2nd november
Tonight we went to a multi story car parks' loading bay, where we had a large area of space which looked like it was used as a private storage area. The lighting was superb, and the number of spots to film in was more than the amount we thought we would have. We spent close to an hour filming in one area using a variety of shots and positions, long shots and medium shots and close ups with 2 angles, directly in front and a side angle which i call the 'Trevor Nelson' angle as i copied it from his show 'The Lick'.
Progress week ending 1st November
Our half term filming time was cut short, however we fully utilized the second half of the week and filmed mostly at a car park. You wouldn't believe it though due to the shots that we used, we were able to take shots from areas to bring across the theme of grime, along with the orange lighting which was dominant here.
We came up with some last minute ideas when we were in the middle of filming some of the scenes, including a still one-take which would form a cut of shots to make the artist appear in different locations on the shot, as if he is teleporting around the screen to the best. When it is cut down to fit the beat it should work really well.
All in all, this week wasn't as successful as we had hoped, but the footage we did take was of higher quality in terms of the lighting and scenary for the mise en scene. It gave us an insight to what else we need to get done, and any other ideas that we could include, possibly involving other people in the shots, and locations we should try to film in. Hopefully we will be visiting these locations tomorrow evening, as we need to make the most of our free time to get more footage than we will use. We have around one hour of footage so far, so we are making alot of progress on our ideas and footage taken.
All in all, this week wasn't as successful as we had hoped, but the footage we did take was of higher quality in terms of the lighting and scenary for the mise en scene. It gave us an insight to what else we need to get done, and any other ideas that we could include, possibly involving other people in the shots, and locations we should try to film in. Hopefully we will be visiting these locations tomorrow evening, as we need to make the most of our free time to get more footage than we will use. We have around one hour of footage so far, so we are making alot of progress on our ideas and footage taken.
progress update
Plans week 26th October
Update to progress
Wednesday 21st
Today we visited a location chosen by my partner, Shildons Smugglers tunnel, which was literally an extremely long and windy tunnel, leading down to the beach. We chose this location because it gave an urban feel due to the lighting and also the walls, being brick and plain gave a simple background to focus the attention on the artist. The colour of the brick wall match the gold in 'JUNK' written on the artists top. The area also consisted of a small amount of graffiti on the other side of the tunnel which we took advantage of in our filming. We only faced one major problem while filming there, and that was the wind, which was unexpectedly strong. These are a few images of the tunnel;

Today we visited a location chosen by my partner, Shildons Smugglers tunnel, which was literally an extremely long and windy tunnel, leading down to the beach. We chose this location because it gave an urban feel due to the lighting and also the walls, being brick and plain gave a simple background to focus the attention on the artist. The colour of the brick wall match the gold in 'JUNK' written on the artists top. The area also consisted of a small amount of graffiti on the other side of the tunnel which we took advantage of in our filming. We only faced one major problem while filming there, and that was the wind, which was unexpectedly strong. These are a few images of the tunnel;


Wednesday, 11 November 2009
location
1st night footage
this is a compliation of our first night footage, where we went to an abandoned car park/power provider building, with balconies, stairs, urban mise en scene (tyres, rubble and metal fencing) and street lights. we chose this location because of its urban feel and also filming at night enhanced this feel, however after reviewing the clips, the lighting spoilt the shots.
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